|
STAT |
Intermediate Power |
|
ROR |
??? |
||
|
True Neutral |
||
WAL |
Any non evil |
||
SoC |
Foresight, manipulation and
intervention |
||
SY |
Tree diverting a river |
||
SX |
Female |
||
MAN |
A beautiful woman bathed
in glowing light carrying a tree sapling as a staff. Those who see her say
she looked both elfish and human at the same time. |
||
CR |
|
||
PN |
|
||
ALL |
Time gods and nature gods |
||
ENE |
Potentially any Human, Elf
or Humanoid god |
||
History:
To fully understand the nature
and ethos of Esscencia, her personal history needs to
be explored. There are two main turning points in her history, which are her
ascension to demi-god power and then to intermediate power. Though there are
different interpretations of the legend of Esscencia,
there are several key elements that are constant in all stories about her
ascension.
·
Esscencia was a
powerful elven Enchantress that, against the warnings
of her people, fell in love with a human druid.
·
Esscencia developed
her divination powers and found a way that she and her lover could share their essences.
The druid received the elfish long life and Esscencia
received the druid’s strong affinity with nature. In this sharing, Esscensia became a blend of both elf and human but at the
same time neither human or elf.
·
When a marauding army was about to overrun their
nation the druid sacrificed his life to kill the orc chieftain and defeat the
army, which in turn saved his forest and tens of thousands of human lives.
·
Esscencia tried to resurrect
the druid but it failed. She became a follower of a time god to try and find a
way to change time and bring back the human druid.
·
In an effort to stop Esscencia
changing time, the time god gave her the gift of timesight.
She saw that in all possible futures that she altered, the human druid would
still die. In some timelines he would take his own life because he failed to
save the forest he loved.
·
Esscencia realises
that the she is the reason why he can’t be brought back. If she altered the
past so that the druid never died, she would never become a follower of a time
god and would therefore not alter the past. Esscencia
superior intellect could fully grasp the paradox of altering time and decided
to sacrifice her own happiness for the sake of
maintaining time order. She wept for three days. Where her tears hit the ground
a grove of trees grew. Esscencia uprooted a young sapling
and carried it as a staff to remind her of her lost love. Remarkable the
suppling still flourished even when uprooted.
·
The time god sensed the power and insight of Esscencia and as a reward for her sacrifice elevated her to
demi-god status. Esscencia realised to change the
future safely you must change the now. She became known as the god of
foresight.
·
Esscencia’s powers of
foresight very strong allowing her to see further into the future than others. This allows her to manipulate the future by
effecting the “now” without breaking laws of time. This ability earned her the
name “manipulator of the river”.
Esscensia’s
rise to intermediate power:-
·
One of the gods had a vision that the in the
distant future humans and elves would destroy each other in a great war.
·
There were many gods who did not want to see
this happen and many who did. They decided to set an arbiter over this event to
make sure that no god or gods could directly intervene. The arbiter had to be neither human or elf and have no presence on the prime
material plane.
·
Esscencia was chosen
for the role as she was neither human or elf and had
no followers on the prime material plane. She was elevated to intermediate
power and given the charge of preventing direct interference in the destruction
of the elves and humans. Esscencia became the god of
foresight, manipulation and intervention.
Some have suggested that Esscencia knew of this disaster well before any gods and
been preparing herself for the role of arbiter so that she could save the humans
and elves. As soon as she was assigned her role, Essencia announced that a
mortal was seeking her continued guidance and that she planned to make him her
prophet. Through Crayon, she would establish
a religion on the prime material plane. Others have suggested she manipulated
events so that the disaster would occur so that she could be raised to
intermediate power. This seems to have contributed to her being thought of as the
god of foresight, manipulation and intervention.
Because of their protective role
between Humans and Elves, priests of Essencia consider themselves responsible
for thwarting plots against these races.
Where possible they will subtly aid these races by providing key
information and insights into their strengths and their opponents weaknesses.
In pursuit of their ultimate
goal, priests of Essencia are encouraged to record any information that could
be used to manipulate events to achieve the outcomes the priesthood
desires. Thus priests of Essencia can
often be found acting as scribes to the wealthy and influential.
Priests of Essencia recognise the
major role that religion plays in all races and cultures, and are renown for understanding the subtleties of other religions. This is one of the key ways that they are
able to shape the future. By identifying
acts of religious observance in others and interpreting the signs and portents
of other religions, priests of Essencia exert a subtle influence over the
followers of other religions without appearing to interfere. This is one of the core tenants of Essencia;
to use their unique skills and powers to guide and advise,
and thus manipulate the direction of history without appearing to do so.
Ethos.
Officially Esscencia
is the god of “foresight, manipulation and interventio”.
This is ethos her church promotes and the reason why people seek out priests of
Esscencia. Unofficially, the priests of Esscencia work towards bringing harmony and peace amongst
elves and humans. Their long term goal is to avert the destruction of all
humans and elves; however, their methods are subtle and manipulative. Priests
will seldom directly intervene, instead they prefer to advise or direct the key
players.
The priesthood works to establish
themselves in the trust of the general populace. One
of the reasons why priests of Esscencia wear no
armour and carry no weapons is to demonstrate that they mean no harm; however, their
powers make them gifted advisors and will often be seen as key supporters to
military commanders.
Priests are taught to think
before acting (though they are not slow to act). Each event and action is
directs the cause of “the river” to a degree. Priests try and develop their
skills to know when to act and this regard are skilled information gatherers;
however, as the prophet Crayon says in his “Lessons of Lars”, “... magical information gathering can
become a crutch. A lot can be learnt
from mere observation. Then there is the problem of getting the information
back to the church. In this regard using a cure light wounds spell to keep
yourself and your fellows alive can be classed as an information gathering
spell”.
Esscencia
favours those of her followers who turn the tide of lost causes. Great kudos is
given to priests that can use their skills to turn a loss into a victory. Such
actions creates faith and devotion amongst those involved in the victory. By
developing faith the purpose of saving humans and elves can be achieved without
the church goals being known.
To make sure that the priests
stay humble and therefore of the people once a month ( unless
adventuring or on church business) they must perform a ritual known as the “act of humility”. Without the
knowledge of the recipient, the priests must take the form of a beast of burden
or like animal and toil as the servant of a commoner. This ritual was started by the
Prophet Crayon by turning into an oxen and pulling the dust cart, even though
he was a Baron.
ESSCENCIA’S
PRIESTHOOD - ADVOCATES
AB
|
9 |
PAL
|
Lawful Neutral, Neutral,
Chaotic Neutral |
WPN
|
None (excepting the Net of
the Faithful) |
AR
|
No armour, no shield |
RA
|
Black sleeveless full
length coat, black pants, metal gauntlets, bald except for top-knot pony
tail. |
SPH
|
Major: All, Elemental Water, Healing, Necromancy,
Numbers, Thought, Plant Minor: Animal, Divination, Elemental Earth &
Fire, Guardian, Protection, War, Wards. |
XPT
|
A |
SPL
|
Eagle Mount, Improved Barkskin ( researched after Priesthood create). |
ADD
|
Nil |
RAC
|
Human, Half-Elf, Elf |
TU
|
Yes |
PW
|
1)
Shape change (3 times/day, one of each: Mammal, reptile, bird) 2)
Turn Undead 3)
Secret Sign Language |
PEN
|
Cannot use or be proficient
in any weapons or armour, including shields. |
PROF
|
1)
Reading/Writing 2)
Religion |
FOLL
|
Standard |
There is a deep secret within the
The
church outwordly promotes the better known traits of Esscencia, which are
foresight, prevention, circumvention and
arbitration. These traits are promoted by example through diplomacy and
thinking before acting. For these reason priests of Esscencia make good
diplomates, judges, tacticians and problem solves. What is not often seen, is
how these traits are promoted and problems circumvented. This is by using the
other trait of Esscenica, which is manipulation. Priests will often manipulate events and
people to bring out a desired result; however, manipulation is done secretly and
cautiously as manipulated people are reluctant to trust the priests after
that.. Priests wll use subtle persuassion, diplomacy to manipulate events. This
is not down lightly or for personal glory, but for the greater good of the
church (though if some personal benefits are gained as a by-product than this
is not frowned upon).
The
holy day for Essencia is 14th Sunsebb, which was the day that her
prophet Crayon proved himself worthy to lead her religion by …. At the conclusion of his ordeal, Crayon witnessed
the creation of the most holy relic of Essencia, the 10 foot holy symbol now
known as the Heart of Essencia, and on which all other holy symbols of Essencia
are based.
XP Points for use of Granted Powers
Experience
Points are given for using a Granted Power for a good reason.
XP Points |
Power Used |
100 |
Turn Undead |
50 |
Shape change (3 times/day,
one of each: Mammal, reptile, bird) |
50 |
Secret Sign Language |
Notes
for future additions to this document:
Ethos:
Manipulation: bend events to fit the goals of the church.
This requires:-
Forsight:
To see possible problems arising before they occur and to try to deduce what
will happen, thus:-
Prevention: Priests of Esscencia will use violence
(usually in a support role) to keep the church and its goals safe; however, the
perfered method is diplomacy. If Priests can make two enemies become friends
than they are more likely to view Esscenica as an allie. This is why priests
are know for their:-
Arbetration: Priests will use magic and reason to difuse
situations.
Extra